Difference between revisions of "MNSI"
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* [[MNSI:Quick Materials|The basics of materials, making MNSI work on your material.]] | * [[MNSI:Quick Materials|The basics of materials, making MNSI work on your material.]] | ||
* [[MNSI:Default Sound Set|The Default Sound Set catalogue.]] | * [[MNSI:Default Sound Set|The Default Sound Set catalogue.]] | ||
* [[MNSI:Sanity Checklist| Sanity Checklist. A simple pointer list to go though if something isn't working.]] | |||
</div> | </div> | ||
Revision as of 18:37, 6 June 2019
MNSI, a plugin to add sounds to physics interactions in Unreal Engine 4.
This is the main documentation page of MNSI. Listed blow is a comprehensive collection of tutorials and documentation to get you started.
Example of what can be achieved with this plugin.
Out Of The Box Basic Operations
Prop artists look here.
- Quick start guide, making MNSI work on your Static Mesh physics prop.
- Quick start guide, making MNSI work on your Skeletal Mesh physics prop.
- Multi-Component prop setup.
- The basics of materials, making MNSI work on your material.
- The Default Sound Set catalogue.
- Sanity Checklist. A simple pointer list to go though if something isn't working.
Technical Arts Operations
Technical artists zone.
Sound Design Operations
Sound artists sound-proof zone.