Difference between revisions of "MNSI:Quick Materials"

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(Created page with "This is a quick brief of defining physical materials in the MNSI plugin. It is not exhaustive, please look at the in depth pages for each topic mentioned to gain better unders...")
 
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Quick Run;
Quick Run;
# Create new physical material. Make note of its name.
# Create new physical material. Make note of its name.
# Open Default Sound Set struct and add your material as a key pair. "MaterialName-DEFINT"
# Open Default Sound Set struct and add your material as a new key pair. "MaterialName-DEFINT"
# Assign sounds for each set. Light, Hard, Roll and Friction sets.
# Assign sounds for each set. Light, Hard, Roll and Friction sets.
|}
|}


===Illustrated!===
===Illustrated!===

Revision as of 18:49, 3 June 2019

This is a quick brief of defining physical materials in the MNSI plugin. It is not exhaustive, please look at the in depth pages for each topic mentioned to gain better understanding.

The How

Quick Run;

  1. Create new physical material. Make note of its name.
  2. Open Default Sound Set struct and add your material as a new key pair. "MaterialName-DEFINT"
  3. Assign sounds for each set. Light, Hard, Roll and Friction sets.

Illustrated!