Difference between revisions of "MNSI:Features"

From Mischys Awesome Wiki
Jump to navigation Jump to search
(Created page with "A complete list of "Features". ((Mostly so that I won't forget them either.)) ==Impacts== ==Roll and Friction sounds== ==Relative Correction== ==Roll vs Slide Correction==...")
 
Line 2: Line 2:


==Impacts==
==Impacts==
; Hard and Light impact sounds. : Volume based on range from minimum impulse to maximum impulse.


==Roll and Friction sounds==
==Roll and Friction sounds==

Revision as of 21:08, 26 May 2019

A complete list of "Features". ((Mostly so that I won't forget them either.))

Impacts

Hard and Light impact sounds.
Volume based on range from minimum impulse to maximum impulse.

Roll and Friction sounds

Relative Correction

Roll vs Slide Correction

Skeletal Mesh

Multi-Component

Naming Conventions

Node like sound library setup

Player Distance Optimization

Impact Frequency Optimization

Roll Slide Frequency updates

Impact Vs Speed workaround

Physical Material Naming Convention

Dynamic Parameters in Sound Cues