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  • ...d down from MNSI, it will get remapped between Min and Max, which are both 1.
    3 KB (473 words) - 21:54, 7 June 2019
  • [[File:MC 1.PNG]] That's why, currently the only way to apply MNSI on objects with more than 1 material, or moving part on them, is to break them in multiple static meshe
    2 KB (347 words) - 19:04, 6 June 2019
  • an impulse of 2000 will play a sound with 1 volume.
    3 KB (564 words) - 19:04, 6 June 2019
  • ...f the MNSI component. So that a small rock debris could be made to utilize 1/4th of the resources MNSI would utilise at full default quality settings.
    4 KB (623 words) - 21:25, 7 June 2019